Are you fed up with the smug looks and nonverbal belittlement born of someone's superiority complex? Tired of being mentally traumatized by tyrants who want respect and admiration but can't be bothered to display respectability or admirable behavior? In misery because the Man keeps messing with your mind, just because the Man has more ability than restraint or rapport? Sick of losing your cool when the psychic sadists start staring, with their dirty little spirit-sucking looks? Stay cool, brother, and rejoice; what goes around comes around, sooner than they think.
Everything about the Mondo Cool Shades exudes cool. For a number of days, the Mondo Cool shades seem the utmost pinnacle of fashion, the embodiment of "hip", the very essence of "cool". The very thought of trying to attack or otherwise exert undue influence on anyone that "cool" requires a massive exercise of willpower. Due in part to the would-be attacker seeing his or her own reflection in the shades, attacks in the psychic, mental, or emotional arena tend to affect the very people who tried using them against the wearer.
How it works: Mind detects uncool thoughts (hostile, malicious, subversive as regards to the wearer) and constantly shields the wearer's ego. (Successes may be added to wearer's resistance roll or subtracted from attackers successes, as applicable.) Entropy disrupts any uncool thoughts (subject to attacker's mental shielding), making it extremely difficult for an unshielded mind to even think about "dissing" the wearer. (Burn WP equal to wearer's charisma to concentrate on attacking, for each attempted attack.) Correspondence redirects mental, emotional, or psychic attacks back to the originator. Prime fuels the pattern. (In this case, for as many days as successes rolled)
Base difficulty: 8 (Coincidental) Successes required: 1+ (more is better)